`export enum FTCEndgame { None = "None", Parked = "Parked", TouchingTheLowerBar = "Touching the Lower Bar", LowClimb = "Low Climb", HighClimb = "High Climb", }` i think this should say FRCEndgame, don't know how hard to fix this would be
export enum FTCEndgame { None = "None", Parked = "Parked", TouchingTheLowerBar = "Touching the Lower Bar", LowClimb = "Low Climb", HighClimb = "High Climb", }i think this should say FRCEndgame, don't know how hard to fix this would be