Is your feature request related to a problem? Please describe.
Describe the solution you'd like
Create an animation system in the engine library. The system should work fine togheter with the render system #62 and use the new aseprite import to allow generation for the animation components.
- forward and backward animation
- ping pong animation
- loop animation
- multiple animations per entity executeable by name
- activate or disable a animation
Describe alternatives you've considered
Additional context
Is your feature request related to a problem? Please describe.
Describe the solution you'd like
Create an animation system in the engine library. The system should work fine togheter with the render system #62 and use the new aseprite import to allow generation for the animation components.
Describe alternatives you've considered
Additional context