diff --git a/.github/workflows/check-pull-request.yml b/.github/workflows/check-pull-request.yml index 8a2b8e0..1bfd01e 100644 --- a/.github/workflows/check-pull-request.yml +++ b/.github/workflows/check-pull-request.yml @@ -5,7 +5,7 @@ on: branches: [ "main", "develop" ] env: - GODOT_VERSION: 4.6 + GODOT_VERSION: 4.7 PROJECT_PATH: . jobs: @@ -19,7 +19,7 @@ jobs: os: windows file: samory.exe container: - image: barichello/godot-ci:4.6 + image: barichello/godot-ci:4.7 steps: - uses: actions/checkout@v3 with: diff --git a/.github/workflows/create-live-build.yml b/.github/workflows/create-live-build.yml index 90dadf5..c7cd1fc 100644 --- a/.github/workflows/create-live-build.yml +++ b/.github/workflows/create-live-build.yml @@ -7,7 +7,7 @@ on: env: REF_CHECKOUT_BRANCH: main RELEASE_ARTIFACT_FOLDER: artifacts - GODOT_VERSION: 4.6 + GODOT_VERSION: 4.7 PROJECT_PATH: . DEBUG: false @@ -31,7 +31,7 @@ jobs: os: web file: index.html container: - image: barichello/godot-ci:4.6 + image: barichello/godot-ci:4.7 steps: - uses: actions/checkout@v3 with: diff --git a/project.godot b/project.godot index 8c21a70..e7c64f0 100644 --- a/project.godot +++ b/project.godot @@ -15,10 +15,10 @@ compatibility/default_parent_skeleton_in_mesh_instance_3d=true [application] config/name="Samory" -config/version="0.19.8" +config/version="0.20.0" config/tags=PackedStringArray("public") run/main_scene="res://shared/global_entities/game_manager/scenes/GameManager.tscn" -config/features=PackedStringArray("4.6", "GL Compatibility") +config/features=PackedStringArray("4.7", "GL Compatibility") run/max_fps=60 config/icon="uid://c1ftk6esewq5"