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Copy pathIntroText.cs
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50 lines (42 loc) · 1.04 KB
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class IntroText : MonoBehaviour
{
public int length;
// Start is called before the first frame update
void Start()
{
StartCoroutine(Intro());
}
IEnumerator Intro()
{
TW_MultiStrings_All txt;
txt = gameObject.GetComponent<TW_MultiStrings_All>();
txt.StartTypewriter();
for (int i = 0; i < length; i++)
{
while (!Input.anyKeyDown)
{
yield return null;
}
txt.NextString();
Debug.Log("NEXT!");
while (Input.anyKeyDown)
{
yield return null;
}
}
while (!Input.anyKeyDown)
{
yield return null;
}
while (Input.anyKeyDown)
{
yield return null;
}
SceneManager.LoadScene(2);
}
}