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Copy pathGamePanel.java
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246 lines (213 loc) · 5.77 KB
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package game;
import javax.swing.*;
import java.awt.*;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.image.BufferedImage;
import java.util.ArrayList;
@SuppressWarnings("serial")
public class GamePanel extends JPanel implements Runnable, KeyListener {
//Window Size
static final int WIDTH = 1920;
static final int HEIGHT = 1080;
//Colours
private static final String PRINT_RED = "\u001B[31m";
private static final String PRINT_GREEN = "\u001B[32m";
private static final String PRINT_WHITE = "\u001B[37m";
private static final String PRINT_BLUE = "\u001B[34m";
//Other Variables
private int level;
private int score;
private int dx, dy;
private Graphics2D g2d;
private boolean running;
private long targetTime;
private boolean gameOver;
private Entity head, apple;
private BufferedImage image;
private final int SIZE = 15;
private ArrayList<Entity> snake;
private boolean triggered = false;
private boolean up, right, down, left;
private String title = (line + PRINT_WHITE + "Action: ");
private static String line = System.getProperty("line.separator");
//First Function
@Override
public void run() {
if (running) return;
init();
long startTime;
long elapsed;
long wait;
while (running) {
startTime = System.nanoTime();
update();
requestRender();
elapsed = System.nanoTime() - startTime;
wait = targetTime - elapsed / 1000000;
if (wait > 0) {
try { Thread.sleep(wait);
} catch (Exception e) { e.printStackTrace();
}
}
}
}
//Initialize
private void init() {
image = new BufferedImage(WIDTH, HEIGHT, BufferedImage.TYPE_INT_ARGB);
g2d = image.createGraphics();
running = true;
setUpLevel();
System.out.print(line + PRINT_GREEN + "Game Started. " + line + PRINT_RED + "Level: " + level + line + line + PRINT_WHITE + "Made By: " + PRINT_BLUE +" Connor Berghoffer." + line);
}
//Set Up Game
private void setUpLevel() {
gameOver = false;
level = 1;
snake = new ArrayList<>();
head = new Entity(SIZE);
snake.add(head);
setFPS(100);
head.setPosition(WIDTH / 2, HEIGHT / 2);
for (int i = 1; i < 2; i++) {
Entity e = new Entity(SIZE);
e.setPosition(head.getX() + (i * SIZE), head.getY());
snake.add(e);
}
apple = new Entity(SIZE);
setApple();
score = 0;
}
//Render Apple
private void setApple() {
int appleX = (int)(Math.random() * (WIDTH - SIZE));
int appleY = (int)(Math.random() * (HEIGHT - SIZE));
appleY = appleY - (appleY % SIZE);
appleX = appleX - (appleX % SIZE);
apple.setPosition(appleX, appleY);
}
// Render Snake
private void render(Graphics2D g2d) {
g2d.clearRect(0, 0, WIDTH, HEIGHT);
g2d.setColor(Color.GREEN);
for (Entity e : snake) { e.render(g2d); }
g2d.setColor(Color.RED);
apple.render(g2d);
g2d.setColor(Color.GREEN);
g2d.setFont(new Font ("Courier New", Font.BOLD, 17));
g2d.drawString("Score: " + score, 10, 20);
g2d.drawString("Level: " + level, 10, 40);
}
private void requestRender() {
render(g2d);
Graphics g = getGraphics();
g.drawImage(image, 0, 0, null);
g.dispose();
}
private void update() {
if (up && dy == 0 ) { dy = - SIZE; dx = 0; }
if (down && dy == 0 ) { dy = SIZE; dx = 0; }
if (left && dx == 0 ) { dy = 0; dx = - SIZE; }
if (right && dx == 0 && dy != 0) { dy = 0; dx = SIZE; }
//Move Snake Using Arrows
if (dx != 0 || dy != 0) {
for (int i = snake.size() - 1; i > 0; i--) {
snake.get(i).setPosition(snake.get(i - 1).getX(), snake.get(i - 1).getY());
}
head.move(dx, dy);
}
//If Snake Eats Apple
if (apple.isCollision(head)) {
up = false; down = false; left = false; right = false;
triggered = false;
System.out.print(title + PRINT_GREEN + "Ate Apple.");
score++;
setApple();
Entity e = new Entity(SIZE);
e.setPosition(-100, -100);
snake.add(e);
//Level Up
if(score % 10 == 0) {
level++;
System.out.print(title + PRINT_BLUE + "Level " + level);
if (level > 10) level = 10;
int fps = 5;
fps = fps + 5;
setFPS(fps);
}
}
if (head.getX() < 0) head.setX(WIDTH);
if (head.getY() < 0) head.setY(HEIGHT);
if (head.getX() > WIDTH) head.setX(0);
if (head.getY() > HEIGHT) head.setY(0);
//Find And Follow The Apple
//TODO: Add tail avoidance
if (!triggered) {
if (apple.getX() > head.getX()) {
left = false;
right = true;
} else if (apple.getX() < head.getX()) {
left = true;
right = false;
} else if (apple.getX() == head.getX()) {
triggered = true;
left = false;
right = false;
if (apple.getY() > head.getY()) {
up = false;
down = true;
} else if (apple.getY() < head.getY()) {
up = true;
down = false;
}
}
}
//If Head Touches Tail
for (Entity e : snake) {
if (e.isCollision(head)) {
gameOver = true;
break;
}
}
//Game Over
if (gameOver) {
System.out.print(title + PRINT_RED + "Game Over.");
setFPS(0);
}
}
GamePanel() {
setPreferredSize(new Dimension(WIDTH, HEIGHT));
setFocusable(true);
requestFocus();
addKeyListener(this);
}
public void addNotify() {
super.addNotify();
Thread thread = new Thread(this);
thread.start();
}
private void setFPS(int fps) {
targetTime = 10000 / fps;
}
@Override
public void keyTyped(KeyEvent e) {
}
@Override
public void keyPressed(KeyEvent e) {
int k = e.getKeyCode();
if (k == KeyEvent.VK_UP) up = true;
if (k == KeyEvent.VK_DOWN) down = true;
if (k == KeyEvent.VK_LEFT) left = true;
if (k == KeyEvent.VK_RIGHT) right = true;
if (k == KeyEvent.VK_SPACE) setUpLevel();
if (k == KeyEvent.VK_ESCAPE) System.exit(1);
}
@Override
public void keyReleased(KeyEvent e) {
int k = e.getKeyCode();
if (k == KeyEvent.VK_UP) up = false;
if (k == KeyEvent.VK_DOWN) down = false;
if (k == KeyEvent.VK_LEFT) left = false;
if (k == KeyEvent.VK_RIGHT) right = false;
}
}