diff --git a/1] guessing game/main.py b/1] guessing game/main.py
index e69de29..6c5b761 100644
--- a/1] guessing game/main.py
+++ b/1] guessing game/main.py
@@ -0,0 +1,32 @@
+from random import randint
+
+def comparsion(user_number, pc_number):
+ """ The function compare pc_number and user_number and return result of comparsion."""
+
+ if user_number < pc_number:
+ return "Too small!"
+
+ elif user_number > pc_number:
+ return "Too big!"
+
+ return "You win!"
+
+pc_number = randint(1,100)
+print(pc_number)
+
+win=""
+while win != "You win!":
+ print(f"Guess the number from 1 to 100.")
+ user_number = input("Guess the number: ")
+
+ try:
+ user_number = int(user_number)
+
+ if not 0 <= user_number <= 101:
+ print(f"It's not a number from 1 to 100!")
+ else:
+ win = comparsion(user_number, pc_number)
+ print(win)
+
+ except ValueError:
+ print(f"It's not a number!")
diff --git a/2] loto/main.py b/2] loto/main.py
index e69de29..a879911 100644
--- a/2] loto/main.py
+++ b/2] loto/main.py
@@ -0,0 +1,79 @@
+from random import sample
+import os
+
+def print_fortune(fortune):
+ os.system("clear")
+ for i in range(0, len(fortune), 5):
+ print(*fortune[i:i+5])
+
+def select_number():
+ os.system("clear")
+# fortune = [i for i in range(1,50)]
+ fortune = list(range(1,50))
+ select_numbers = []
+ count = 0
+
+# while not count == 6:
+ while count < 6:
+
+ print_fortune(fortune)
+ print("")
+ print(f"Your select numbers are:")
+ print(*select_numbers)
+ select = input(f"Select {count + 1}. number out of 6, from 1 to 49: ")
+
+
+ try:
+ select = int(select)
+
+ if 1 <= select <= 49:
+ if select not in select_numbers:
+ select_numbers.append(fortune.pop(select - 1))
+ select_numbers.sort()
+ if (select - 1) >= 8:
+ fortune.insert(select - 1, "X ")
+ count += 1
+ else:
+ fortune.insert(select - 1, "X")
+ count += 1
+
+
+ except ValueError:
+ pass
+
+ print_fortune(fortune)
+ print("")
+ print(f"Your select numbers are:")
+ print(*select_numbers)
+
+
+ random_indexes = sorted(sample(range(len(fortune)), 6))
+ print("")
+ print("The winning numbers are:")
+ for lucky_numbers in random_indexes:
+ print(lucky_numbers +1, end=" ")
+ print("")
+
+ sum_win_numbers = 0
+ for index in random_indexes:
+ if index <= 9 and fortune[index] == "X":
+ print("X", end=" ")
+ sum_win_numbers += 1
+
+ if index >= 10 and fortune[index] == "X ":
+ print("X ", end=" ")
+ sum_win_numbers += 1
+
+ if index >= 10 and not fortune[index] == "X ":
+ print("- ", end=" ")
+
+ if index <= 9 and not fortune[index] == "X":
+ print("-", end=" ")
+
+ print("")
+ if 6 >= sum_win_numbers >=3:
+ return f"**** You won! ***\nYou guessed it.\nThe number of guessed numbers is {sum_win_numbers}"
+
+ return f"Unfortunately, you didn't win.\nThe number of guessed numbers is less than 3.\nThe number of guessed numbers is {sum_win_numbers}."
+
+print(select_number())
diff --git a/3] guessing game 2/main.py b/3] guessing game 2/main.py
index e69de29..c34128f 100644
--- a/3] guessing game 2/main.py
+++ b/3] guessing game 2/main.py
@@ -0,0 +1,66 @@
+from random import randint
+import os
+
+min_number = 0
+max_number = 1000
+
+ai_number = randint(0, 1000)
+
+def mathematics():
+ return (min_number + max_number) // 2
+
+def compare(ai_number, user_answer):
+ global min_number, max_number
+
+ if user_answer == 1:
+ min_number = ai_number
+ return mathematics()
+
+ elif user_answer == 2:
+ max_number = ai_number
+ return mathematics()
+
+def clear():
+ os.system("clear")
+
+def lyar():
+ clear()
+ input(f"Don't cheat!\nPress Enter to continue...")
+
+
+while True:
+ try:
+ clear()
+ user_number = int(input(f"Think about a number from 1 to 1000 and let me guess it!\nPlease enter your number: "))
+ if 1 <= user_number <= 1000:
+ break
+ else:
+ clear()
+ input(f"Please enter a number within the range of 1 to 1000.\nPress Enter to continue...")
+ except ValueError:
+ clear()
+ input(f"Please enter a valid integer.\nPress Enter to continue...")
+
+while True:
+ clear()
+ print(f"User number: {user_number}\n")
+ print(f"AI guessed: {ai_number}\n")
+
+ try:
+ user_answer = int(input(f"Your answer for AI:\n\n1 for AI number is too low\n2 for AI number too high\n3 for AI number same with your\n\nEnter the number of answer: "))
+
+ if user_answer not in [1, 2, 3]:
+ input(f"Please enter 1, 2, or 3.\nPress Enter to continue...")
+
+ if (ai_number > user_number and user_answer == 1) or (ai_number < user_number and user_answer == 2) or ((ai_number != user_number) and user_answer == 3) or (ai_number == user_number and (user_answer == 1 or user_answer == 2)):
+ lyar()
+
+ elif user_answer in [1, 2]:
+ ai_number = compare(ai_number, user_answer)
+ else:
+ clear()
+ print(f"AI wins! Your number was {user_number}.")
+ exit(0)
+
+ except ValueError:
+ pass
diff --git a/4] guessing game 3/flask_guessing/.idea/.gitignore b/4] guessing game 3/flask_guessing/.idea/.gitignore
new file mode 100644
index 0000000..26d3352
--- /dev/null
+++ b/4] guessing game 3/flask_guessing/.idea/.gitignore
@@ -0,0 +1,3 @@
+# Default ignored files
+/shelf/
+/workspace.xml
diff --git a/4] guessing game 3/flask_guessing/.idea/flask_guessing.iml b/4] guessing game 3/flask_guessing/.idea/flask_guessing.iml
new file mode 100644
index 0000000..2c80e12
--- /dev/null
+++ b/4] guessing game 3/flask_guessing/.idea/flask_guessing.iml
@@ -0,0 +1,10 @@
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/4] guessing game 3/flask_guessing/.idea/inspectionProfiles/profiles_settings.xml b/4] guessing game 3/flask_guessing/.idea/inspectionProfiles/profiles_settings.xml
new file mode 100644
index 0000000..105ce2d
--- /dev/null
+++ b/4] guessing game 3/flask_guessing/.idea/inspectionProfiles/profiles_settings.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/4] guessing game 3/flask_guessing/.idea/misc.xml b/4] guessing game 3/flask_guessing/.idea/misc.xml
new file mode 100644
index 0000000..eaec04e
--- /dev/null
+++ b/4] guessing game 3/flask_guessing/.idea/misc.xml
@@ -0,0 +1,10 @@
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/4] guessing game 3/flask_guessing/.idea/modules.xml b/4] guessing game 3/flask_guessing/.idea/modules.xml
new file mode 100644
index 0000000..b9e67c0
--- /dev/null
+++ b/4] guessing game 3/flask_guessing/.idea/modules.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/4] guessing game 3/flask_guessing/flask_server.py b/4] guessing game 3/flask_guessing/flask_server.py
new file mode 100644
index 0000000..bd29f72
--- /dev/null
+++ b/4] guessing game 3/flask_guessing/flask_server.py
@@ -0,0 +1,84 @@
+from flask import Flask, render_template
+from flask import request
+from random import randint
+app = Flask(__name__)
+
+global min_number
+global max_number
+global ai_number
+
+min_number = 0
+max_number = 1000
+ai_number = randint(0, 1000)
+
+
+def mathematics():
+ return (min_number + max_number) // 2
+
+
+@app.route('/winner.html',methods=['POST'])
+def restart_game():
+ return render_template('index.html')
+
+# return render_template('index.html')
+# user_number = int(request.form['user_number'])
+# math()
+
+
+@app.route('/game.html', methods=['GET', 'POST'])
+def math():
+ global min_number
+ global max_number
+ global ai_number
+ if request.method == 'POST':
+ action = request.form['action']
+ user_number = int(request.form['user_number'])
+ ai_number = int(request.form['ai_number'])
+
+ if (ai_number > user_number and action == 'small') or (ai_number < user_number and action == 'big') or ((ai_number != user_number) and action == 'same') or (ai_number == user_number and (action == 'small' or action == 'big')):
+ return render_template('game.html', user_number=user_number, ai_number=ai_number, min_number=min_number, max_number=max_number, show_text=True)
+
+ else:
+ if action == 'small':
+ min_number = ai_number
+ ai_number = mathematics()
+ return render_template('game.html', user_number=user_number, ai_number=ai_number, min_number=min_number, max_number=max_number, show_text=False)
+
+ elif action == 'big':
+ max_number = ai_number
+ ai_number = mathematics()
+ return render_template('game.html', user_number=user_number, ai_number=ai_number, min_number=min_number, max_number=max_number, show_text=False)
+
+ elif action == 'same':
+ return render_template('winner.html', user_number=user_number)
+
+
+@app.route('/index.html', methods=['POST'])
+def user_number():
+ global min_number
+ global max_number
+ global ai_number
+ min_number = 0
+ max_number = 1000
+
+ ai_number = randint(0, 1000)
+ user_number = int(request.form['user_number'])
+ return render_template('game.html', ai_number=ai_number, user_number=user_number, min_number=min_number, max_number=max_number, show_text = False)
+
+
+@app.route('/')
+def index():
+ return render_template('index.html')
+# global min_number
+# global max_number
+# global ai_number
+# min_number = 0
+# max_number = 1000
+#
+# ai_number = randint(0, 1000)
+# return render_template('index.html')
+# user_number = int(request.form['user_number'])
+# math()
+
+
+app.run(debug=True)
diff --git a/4] guessing game 3/flask_guessing/templates/game.html b/4] guessing game 3/flask_guessing/templates/game.html
new file mode 100644
index 0000000..1dabc2d
--- /dev/null
+++ b/4] guessing game 3/flask_guessing/templates/game.html
@@ -0,0 +1,31 @@
+
+
+
+
+
+ Guess the Number Game
+
+
+ Guess the Number Game
+
+
+
+
+
diff --git a/4] guessing game 3/flask_guessing/templates/index.html b/4] guessing game 3/flask_guessing/templates/index.html
new file mode 100644
index 0000000..3b0a88f
--- /dev/null
+++ b/4] guessing game 3/flask_guessing/templates/index.html
@@ -0,0 +1,19 @@
+
+
+
+
+
+ Guess the Number Game
+
+
+ Guess the Number Game
+
+
+
diff --git a/4] guessing game 3/flask_guessing/templates/winner.html b/4] guessing game 3/flask_guessing/templates/winner.html
new file mode 100644
index 0000000..1fd3eeb
--- /dev/null
+++ b/4] guessing game 3/flask_guessing/templates/winner.html
@@ -0,0 +1,15 @@
+
+
+
+
+
+ The computer guessed your number.
+
+
+ The computer guessed your number. It was number {{user_number}}.
+ Play again?
+
+
+
\ No newline at end of file
diff --git a/5] dice/dice/.idea/.gitignore b/5] dice/dice/.idea/.gitignore
new file mode 100644
index 0000000..26d3352
--- /dev/null
+++ b/5] dice/dice/.idea/.gitignore
@@ -0,0 +1,3 @@
+# Default ignored files
+/shelf/
+/workspace.xml
diff --git a/5] dice/dice/.idea/dice.iml b/5] dice/dice/.idea/dice.iml
new file mode 100644
index 0000000..2c80e12
--- /dev/null
+++ b/5] dice/dice/.idea/dice.iml
@@ -0,0 +1,10 @@
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/5] dice/dice/.idea/inspectionProfiles/profiles_settings.xml b/5] dice/dice/.idea/inspectionProfiles/profiles_settings.xml
new file mode 100644
index 0000000..105ce2d
--- /dev/null
+++ b/5] dice/dice/.idea/inspectionProfiles/profiles_settings.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/5] dice/dice/.idea/misc.xml b/5] dice/dice/.idea/misc.xml
new file mode 100644
index 0000000..1a2637b
--- /dev/null
+++ b/5] dice/dice/.idea/misc.xml
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/5] dice/dice/.idea/modules.xml b/5] dice/dice/.idea/modules.xml
new file mode 100644
index 0000000..568d608
--- /dev/null
+++ b/5] dice/dice/.idea/modules.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/5] dice/dice/main.py b/5] dice/dice/main.py
new file mode 100644
index 0000000..1b25ad4
--- /dev/null
+++ b/5] dice/dice/main.py
@@ -0,0 +1,63 @@
+from random import randint
+
+# global count
+
+
+def mat_rand(dices, wall):
+
+ dots = 0
+ if dices == 1:
+ dots += randint(1, (int(wall) + 1))
+ else:
+ for i in range(int(dices)):
+ dots += randint(1, (int(wall) + 1))
+ return dots
+
+
+def dic_decode(parse_dice):
+ result = 0
+ values = list(parse_dice)
+ search_index_d = values.index("D")
+ if values.index("D") > 0:
+ if "+" in parse_dice:
+ search_index_plus = values.index("+")
+ modification = ''.join(values[search_index_plus + 1:])
+ count = ''.join(values[0:search_index_d])
+ typ = ''.join(values[search_index_d + 1:search_index_plus])
+ result = int((mat_rand(count, typ))) + (int(modification))
+ elif "-" in parse_dice:
+ search_index_plus = values.index("-")
+ modification = ''.join(values[search_index_plus + 1:])
+ print(f"mod{modification}")
+ count = ''.join(values[0:search_index_d])
+ typ = ''.join(values[search_index_d + 1:search_index_plus])
+ result = int((mat_rand(count, typ))) - (int(modification))
+ else:
+ count = ''.join(values[0:search_index_d])
+ typ = ''.join(values[search_index_d + 1:])
+ result = int((mat_rand(count, typ)))
+ elif values.index("D") == 0:
+ count = '1'
+ if "+" in parse_dice:
+ search_index_plus = values.index("+")
+ modification = ''.join(values[search_index_plus + 1:])
+ typ = ''.join(values[search_index_d + 1:search_index_plus])
+ result = int((mat_rand(count, typ))) + (int(modification))
+ elif "-" in parse_dice:
+ search_index_plus = values.index("-")
+ modification = ''.join(values[search_index_plus + 1:])
+ print(f"mod{modification}")
+ typ = ''.join(values[search_index_d + 1:search_index_plus])
+ result = int((mat_rand(count, typ))) - (int(modification))
+ else:
+ typ = ''.join(values[search_index_d+1:])
+ result = int((mat_rand(count, typ)))
+ return result
+
+
+dice_parameter = input("Typ of dice:")
+print(f"RESULT={dic_decode(dice_parameter)}")
+# todo list:
+# -make exception
+# -only use specific type od dice
+# -review code to many if rewrite tu function
diff --git a/5] dice/main.py b/5] dice/main.py
deleted file mode 100644
index e69de29..0000000