diff --git a/README.md b/README.md index fc7863a..79c6f6e 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,14 @@ # lab02-debugging +# Collaborators +Jimin Choi (No collaborators, I was out sick during the demo).
+**Shadertoy Link:** https://www.shadertoy.com/view/wfjBRm + +# My Process +1. First bug was the vec2 bug on line 97, which was more obvious than the other bugs. There is no "vec" type. +2. Passing in the wrong vec2 for the raycast function. I had to read through the code multiple times to notice that uv2 was never being used. +3. Specular reflection passing in eye instead of dir. + # Setup Create a [Shadertoy account](https://www.shadertoy.com/). Either fork this shadertoy, or create a new shadertoy and copy the code from the [Debugging Puzzle](https://www.shadertoy.com/view/flGfRc).