From c6e4fe539a8ccf0763a6090fcca71243b873d942 Mon Sep 17 00:00:00 2001 From: cesarchamorro <35358404+cesarchamorro@users.noreply.github.com> Date: Thu, 11 Jan 2018 22:27:34 -0600 Subject: [PATCH] Fixing error message This fix error message "Object reference not set to an instance of an object", it used to happen when player re spawn. The problem is most likely that Camera.main is not initialized (this commonly happens). --- MultiplayerFPS/Assets/Scripts/CameraFacingBillboard.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/MultiplayerFPS/Assets/Scripts/CameraFacingBillboard.cs b/MultiplayerFPS/Assets/Scripts/CameraFacingBillboard.cs index d746e03..6e3d4bb 100644 --- a/MultiplayerFPS/Assets/Scripts/CameraFacingBillboard.cs +++ b/MultiplayerFPS/Assets/Scripts/CameraFacingBillboard.cs @@ -6,9 +6,11 @@ public class CameraFacingBillboard : MonoBehaviour { // Update is called once per frame void Update () { Camera cam = Camera.main; - + if(cam!=null) + { transform.LookAt(transform.position + cam.transform.rotation * Vector3.forward, cam.transform.rotation * Vector3.up); + } } }