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Merge pull request #40 from BCLab-UNM/bug-pickup_routine
Fixed pickup routine to be back above a 75% success rate (in Gazebo), some improvement in hardware.
2 parents f4bc976 + d968fce commit 2b9950e

1 file changed

Lines changed: 2 additions & 2 deletions

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src/behaviours/src/PickUpController.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -246,14 +246,14 @@ Result PickUpController::DoWork() {
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else if (!lockTarget) //if a target hasn't been locked lock it and enter a counting state while slowly driving forward.
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{
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lockTarget = true;
249-
result.pd.cmdVel = 0.15;
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result.pd.cmdVel = 0.18;
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result.pd.cmdAngularError= 0.0;
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timeOut = true;
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ignoreCenterSonar = true;
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}
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else if (Td > raise_time_begin) //raise the wrist
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{
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result.pd.cmdVel = 0.0;
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result.pd.cmdVel = -0.15;
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result.pd.cmdAngularError= 0.0;
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result.wristAngle = 0;
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}

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