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Simple Unity Garbage Finder

type tech status

Simple Unity Garbage Finder is a lightweight Unity editor/runtime helper for identifying unused assets and empty folders so projects can stay clean and easier to maintain.

Designed for Unity developers, students, asset-heavy prototype teams, and anyone who wants a simple unused asset report before manual cleanup.

Features

  • Scan project assets against build scenes, active scene, and Resources dependencies.
  • Group fully unused folders for cleaner reports.
  • Generate an unused asset report in the project root.
  • Use Unity AssetDatabase dependency checks for safer cleanup decisions.
  • Editor-only guarded workflow to avoid runtime build impact.

Installation

Copy UnusedAssetsFinder.cs into your Unity project and attach it to a GameObject, or keep it in an Editor workflow as needed.

Usage

Run from Play Mode or the component context menu, then review the generated UnusedAssets.txt report before deleting anything.

SEO Keywords

Unity unused asset finder, Unity garbage finder, Unity cleanup script, Unity asset report, Unity project cleanup, unused assets Unity

GitHub Topics

unity, unity-editor, unused-assets, cleanup-tool, asset-management, project-management

Repository

View on GitHub