| description | Currencies are in-game money that can be given as quest rewards, and used when buying or selling items to/from vendors. |
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To create a currency, find (or create) the GameName/Resources/GameName/Currency folder in the project tab and right click. Choose Create > AnyRPG > Currencies > Currency.
Currency has no additional properties beyond the properties shared by all scriptable objects.
- Assign a currency to an Item so that it has a vendor buy and sell price.
- Use a currency as a Quest reward.
- Use a Currency Item as loot to provide this currency when defeating an enemy.
- Add a currency to a Currency Group to allow automatic conversion between larger and smaller units.