| description | A summon effect summons a character to act as a pet. |
|---|
To create a summon effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > SummonEffect.
In addition to all the properties of its parent class, Fixed Length Effect, summon effects have the following properties.
| Name | Description |
|---|---|
| Unit Profile Name | The Unit Profile of the character to be summoned as a pet. |
- Add a summon effect to an Ability.
- Add a summon effect to another Ability Effect to chain them together.