| description | A pet effect is a special type of status effect that includes an additional check to ensure the target is a capturable pet before putting it under the casters control. |
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To create a pet effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > PetEffect.
Pet effects do not have any properties other than the properties of its parent class, Status Effect.
- Add a pet effect to an Ability.
- Add a pet effect to another Ability Effect to chain them together.