| description | An attack effect does damage to a target, draining one or more power resources. |
|---|
To create an attack effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > AttackEffect.
In addition to all the properties of its parent class, Amount Effect, attack effects have the following properties.
| Name | Description |
|---|---|
| Weapon Attack | If true, this attack will be considered to have been landed by the equipped Weapon. It will play Weapon sounds, as well as trigger Weapon effects and active Status Effect on-hit effects. |
| Damage Type | An enumeration of damage types. |
| Ignore Armor Percent | If the Damage Type is Physical, the percentage of the target armor to ignore when dealing damage. |
- Add an attack effect to an Ability.
- Add an attack effect to another Ability Effect to chain them together.