A new GrantTemporaryStealthBehavior that does not conflict with GrantStealthBehavior. Modding tricks that achieve temporary stealth have the drawback that when it expires, any permanent GPS Scrambler effects are also cleared. Temporary stealth effect should be independent and the permanent one should always work.
For ease of use, temp stealth should be able to be applied both per object(s), e.g. unit or targeted ability, or as radius effect (instead of using weapon that grants STATUS, and having each unit react on the STATUS effect with stealth upgrade).
A new
GrantTemporaryStealthBehaviorthat does not conflict withGrantStealthBehavior. Modding tricks that achieve temporary stealth have the drawback that when it expires, any permanent GPS Scrambler effects are also cleared. Temporary stealth effect should be independent and the permanent one should always work.For ease of use, temp stealth should be able to be applied both per object(s), e.g. unit or targeted ability, or as radius effect (instead of using weapon that grants STATUS, and having each unit react on the STATUS effect with stealth upgrade).