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Copy pathlinked_queue.h
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144 lines (112 loc) · 2.35 KB
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#include <cstddef>
#include <stdexcept>
namespace structures {
template<typename T>
//! Fila encadeada
class LinkedQueue {
public:
LinkedQueue();
~LinkedQueue();
//! limpar
void clear();
//! enfilerar
void enqueue(const T& data);
//! desenfilerar
T dequeue();
//! primeiro dado
T& front() const;
//! último dado
T& back() const;
//! fila vazia
bool empty() const;
//! tamanho
std::size_t size() const;
private:
class Node {
public:
explicit Node(const T data):
data_{data},
next_{nullptr} {}
Node(const T data, Node* next):
data_{data},
next_{next} {}
//! getter data_
T& data() {
return data_;
}
//! getter next_
Node* next() {
return next_;
}
//! setter next_
void next(Node* next) {
next_ = next;
}
private:
T data_;
Node* next_;
}; // Node
//! nodo-cabeça
Node* head = nullptr;
//! nodo-fim
Node* tail = nullptr;
//! tamanho
std::size_t size_ = 0;
}; // LinkedQueue
template<typename T>
LinkedQueue<T>::LinkedQueue() {}
template<typename T>
LinkedQueue<T>::~LinkedQueue() {
clear();
}
template<typename T>
void LinkedQueue<T>::clear() {
while (!empty()) {
dequeue();
}
}
template<typename T>
void LinkedQueue<T>::enqueue(const T &data) {
if (empty()) {
head = new Node(data);
tail = head;
} else {
tail->next(new Node(data));
tail = tail->next();
}
size_++;
}
template<typename T>
T LinkedQueue<T>::dequeue() {
if (empty()) {
throw std::out_of_range("Queue empty!");
}
auto it = *head;
delete head;
head = it.next();
size_--;
return it.data();
}
template<typename T>
T& LinkedQueue<T>::front() const {
if (empty()) {
throw std::out_of_range("Queue empty!");
}
return head->data();
}
template<typename T>
T& LinkedQueue<T>::back() const {
if (empty()) {
throw std::out_of_range("Queue empty!");
}
return tail->data();
}
template<typename T>
bool LinkedQueue<T>::empty() const {
return size_ == 0;
}
template<typename T>
std::size_t LinkedQueue<T>::size() const {
return size_;
}
} // namespace structures