need to decouple the rendersystem and render backend. Add a abstraction layer will fix this.
need to add multithread to maximum the rendering command queue performance.
need to move the draw method from model class to rendersystem
need to add fbx support using fbx sdk
need to add support of loading gltf/glb
need to decouple the rendersystem and render backend. Add a abstraction layer will fix this.
need to add multithread to maximum the rendering command queue performance.
need to move the draw method from model class to rendersystem
need to add fbx support using fbx sdk
need to add support of loading gltf/glb