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[Feature]: Update Documentation - Make more clear about basic Overwritting issue of Awake(), Start(), OnEnable(), OnDisable(), etc. #195

@mbalrog6

Description

Feature Description

Would be awesome if your quickstart mentioned that a common pitfall is overwritting some very common Unity Functions. Provide a little list of the most common ones to watch for:
Awake()
Start()
OnEnable()
OnDisable()
etc....

mention that they should call call the base.Awake(), base.Start(), base.OnEnable(), etc...

Then provide a link to your documentation to your uber awesome Diagnostic Tool which describes how they can look for these issue and other issue that might appear.

Love your DxMessaging

Use Case / Motivation

it is so that I can find the answer to this common issue I keep stumbling on in the documentation and do not have to keep messaging the creator, who I might say is an guy and spectacular programmer.

Proposed Solution

See above in feature description

Alternatives Considered

No response

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