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Possible gameplay features ported from future titles? #50
thridhar-boddu
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As much as I love Vice City, its gameplay aged rather poorly (its a 2002 game after all). Here are my suggestions and proof of idea.
MOVEMENT MECHANICS
Take san andreas' crouching and rolling movements for example. Hell we could'nt even move while aiming in the OG vice city. There have been some mods to fix this such as manual aiming by juniordjjr (https://www.mixmods.com.br/2016/09/vc-manual-aiming-v2-melhorar-controles) and it is still not on par with San Andreas.
MANUAL DRIVEBYS
There's also manual aiming from vehicles for drivebys. There are individual mods made for the original vice city but none of them are perfect.
However, there has been a mod that did BOTH and managed to pull it off. And it is said to have been built off of reVC and it is called Vice Extended. Unfortunately the code has not been made public (hence the "proof of idea").
I believe both these features should exist natively within this project.
Here is the video to the link showcasing them: (https://www.youtube.com/watch?v=_QT-nVZnQ5g)
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