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Copy pathServer.py
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Copy pathServer.py
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143 lines (124 loc) · 6.51 KB
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import socket
import select
from copy import copy
def get_needed_space(message):
needed_spaces = 10 - len(
bytes(str(len(message)), 'utf-8')) # number of bits needed to be filled with ''
return ' ' * needed_spaces
def generate_message(message):
spaces = get_needed_space(message)
everybody = "Everybody"
spaces2 = get_needed_space(everybody)
return {'message_header': bytes(str(len(message)) + spaces, 'utf-8'),
'message_data': bytes(str(message), 'utf-8'),
'whom_header': bytes(str(len(everybody))+spaces2, 'utf-8'),
'whom_data': bytes(str(everybody), 'utf-8')}
def notify_clients(type, actor):
server_name = "SERVER"
clients_send = generate_message(clients_str)
server_send = generate_message(server_name)
if type == 'client_joined':
notif_msg = "Client " + actor['message_data'].decode(
'utf-8').strip() + " has just joined the group chat. Praise the sun!"
notif_msg = generate_message(notif_msg)
elif type == 'client_exited':
notif_msg = "Client " + actor['message_data'].decode(
'utf-8').strip() + " has just left."
notif_msg = generate_message(notif_msg)
else:
raise Exception('Server: unrecognized notification type')
for client_socket in clients:
client_socket.send(server_send['message_header'] + server_send['message_data'] +
notif_msg['message_header'] + notif_msg['message_data'] +
clients_send['message_header'] + clients_send['message_data'] +
server_send['whom_header'] + server_send['whom_data'])
def generate_clients_str(c_dict):
rtn = "Everybody"
for key, value in c_dict.items():
val = value['message_data'].decode('utf-8')
rtn += " " + val
return rtn
HEADER_LENGTH = 10
IP = "127.0.0.1"
PORT = 1234
server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
server_socket.bind((IP, PORT))
server_socket.listen()
sockets_list = [server_socket]
clients = {}
clients_str = " everyone"
client_to_socket = {}
print(f'Listening for connections on {IP}:{PORT}...')
def receive_message(client_socket):
try:
message_header = client_socket.recv(HEADER_LENGTH)
if not len(message_header):
return False
message_length = int(message_header.decode('utf-8').strip())
message_data = client_socket.recv(message_length)
whom_header = client_socket.recv(HEADER_LENGTH)
whom_length = int(whom_header.decode('utf-8').strip())
whom_data = client_socket.recv(whom_length)
return {'message_header': message_header, 'message_data': message_data,
'whom_header': whom_header, 'whom_data': whom_data}
except:
return False
while True:
read_sockets, _, exception_sockets = select.select(sockets_list, [], sockets_list)
for notified_socket in read_sockets:
if notified_socket == server_socket:
client_socket, client_address = server_socket.accept()
while True:
user = receive_message(client_socket)
if user is False:
continue
if (user['message_data'].decode('utf-8') in clients_str):
rejected_username = "Another client already has that username... Please choose another name"
rejected_username = generate_message(rejected_username)
client_socket.send(rejected_username['message_header'] + rejected_username['message_data'])
else:
accepted_username = "username accepted :)"
accepted_username = generate_message(accepted_username)
client_socket.send(accepted_username['message_header'] + accepted_username['message_data'])
sockets_list.append(client_socket)
clients[client_socket] = user
clients_str = generate_clients_str(clients)
client_to_socket.update({user['message_data'].decode('utf-8'): client_socket})
print('Accepted new connection from {}:{}, username: {}'.format(*client_address,
user['message_data'].decode('utf-8')))
notify_clients('client_joined', actor=user)
break
else:
remove_client = copy(clients[notified_socket])
removed_client_encoded = clients[notified_socket]['message_data'].decode('utf-8')
message = receive_message(notified_socket)
if message is False:
print('Closed connection from: {}'.format(removed_client_encoded))
# worry about this later
sockets_list.remove(notified_socket)
# notify all the clients that someone just exited.
del clients[notified_socket]
clients_str = generate_clients_str(clients)
del client_to_socket[removed_client_encoded]
notify_clients('client_exited', actor=remove_client)
continue
user = clients[notified_socket]
print(f'Received message from {user["message_data"].decode("utf-8")}: {message["message_data"].decode("utf-8")}')
clients_send = generate_message(clients_str)
if message["whom_data"].decode('utf-8').strip() == "Everybody":
for client_socket in clients:
if client_socket != notified_socket:
client_socket.send(user['message_header'] + user['message_data'] +
message['message_header'] + message['message_data'] +
clients_send['message_header'] + clients_send['message_data'] +
message['whom_header'] + message['whom_data'])
else:
client_socket = client_to_socket.get(message["whom_data"].decode('utf-8').strip())
client_socket.send(user['message_header'] + user['message_data'] +
message['message_header'] + message['message_data'] +
clients_send['message_header'] + clients_send['message_data'] +
user['message_header'] + user['message_data'])
for notified_socket in exception_sockets:
sockets_list.remove(notified_socket)
del clients[notified_socket]