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virtual_destructor.cpp
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55 lines (50 loc) · 1.38 KB
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/*
Deleting a derived class object using a pointer of base class type that has a non-virtual destructor results in undefined behavior.
To correct this situation, the base class should be defined with a virtual destructor.
*/
// #include<iostream>
// using namespace std;
// class base
// {
// public:
// base(){cout<<"base class constructor called.."<<endl;}
// ~base(){cout<<"base class destructor called.."<<endl;}
// };
// class child:public base
// {
// public:
// child(){cout<<"child class constructor called.."<<endl;}
// ~child(){cout<<"child class destructor called.."<<endl;}
// };
// int main()
// {
// child *ob = new child();
// base *b = ob;
// delete b;
// return 0;
// }
/*
Making base class destructor virtual guarantees that the object of derived class is destructed properly,
i.e., both base class and derived class destructors are called. For example,
*/
#include<iostream>
using namespace std;
class base
{
public:
base(){cout<<"base class constructor called.."<<endl;}
virtual ~base(){cout<<"base class destructor called.."<<endl;}
};
class child:public base
{
public:
child(){cout<<"child class constructor called.."<<endl;}
virtual ~child(){cout<<"child class destructor called.."<<endl;}
};
int main()
{
child *ob = new child();
base *b = ob;
delete b;
return 0;
}